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Design Research and Virtual Patients
Paper that describes how design research can be used in designing virtual simulations. [education][design research][virtual patient]
- Nerve, interplay, and design-based research: Advancing experiential learning and the design of virtual patient simulations
- Advancing virtual patient simulations and experiential learning with InterPLAY: Examining how theory informs design and design informs theory
- Advancing virtual patient simulations through design research and InterPLAY: Part I – design and development
- Advancing virtual patient simulations through design research and InterPLAY: Part II – testing and integration
Team training using virtual human
Paper that describes how virtual human can be used in team training. [team training][virtual human][User studies]
- Repeat after Me: Using Mixed Reality Humans to Influence Best Communication Practices
- Quick Introduction Video
- Mixed-Reality Humans for Team Training
- Quick Introduction Video
- Training Together: How Another Human Trainee Affects Behavior during Virtual Human-Based Team Training
- A comparison of speaking up behavior during conflict with real and virtual humans
- Teaming Up With Virtual Humans: How Other People Change Our Perceptions of and Behavior with Virtual Teammates
- Virtual Role-Models: Using Virtual Humans to Train Best Communication Practices for Healthcare Teams
Clinical students professional skills training using virtual human
Paper that analyzes the viability to train students communication skills by using virtual patient.[Virtual patient][Education][Communication skill]
- Virtual patient simulations and optimal social learning context: A replication of an aptitude-treatment interaction effect
- Adapting Virtual Patient Interviews for Interviewing Skills Training of Novice Healthcare Students
Paper that analyzes the viability to train students empathetic communication skill by using virtual patient.[Empathetic communication][Virtual patient]
Paper that talks about how to train clinical students’ skills by virtual patient. [Education][Clinical reasoning training][virtual patient]
Paper that describes how to teach empathy to medical students by virtual patients.[Education][Virtual patient][Empathy]
- Using Virtual Patients to Teach Empathy: A Randomized Controlled Study to Enhance Medical Students’ Empathic Communication
- Understanding empathy training with virtual patients
- Exploring the Effects of Healthcare Students Creating Virtual Patients for Empathy Training
- Teaching Empathy in Healthcare: From Mirror Neurons to Education Technology
Paper that assesses the learning needs of health professionals. [Education][Patient Health][Virtual human]
Generate question–answer chat interaction with virtual human
Paper that discusses how to create experiential learning opportunities in the form of a question–answer chat interaction with virtual humans. [Crowdsourced][Bootstrapping][Interaction]
Use virtual reality in cognitive rehabilitation
Paper that describes the potentials and challenges for use in cognitive rehabilitation of instrumental activities of daily living.[Rehabilitation][Virtual Reality][Cognitive]
- The Potentials and Challenges for Use in Cognitive Rehabilitation of Instrumental Activities of Daily Living (IADLs)
- V-Mart, a Virtual Reality Grocery Store: A Focus Group Study of a Promising Intervention for Mild Traumatic Brain Injury and Post-Traumatic Stress Disorder